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	<title>Comments on: The LonelyGirl15 model of interactive storytelling</title>
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		<title>By: The Everlasting ARG &#124; Irene L. Pynn&#39;s Blog</title>
		<link>http://www.sparkminute.com/2007/07/26/the-lonelygirl15-model-of-interactive-programming/comment-page-1/#comment-2813</link>
		<dc:creator>The Everlasting ARG &#124; Irene L. Pynn&#39;s Blog</dc:creator>
		<pubDate>Tue, 07 Sep 2010 15:23:45 +0000</pubDate>
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		<description>[...] Spark, founder of Spark Media Solutions, posted about the Lonely Girl model and what made it work. One reason for the show’s success? “It’s a [...]</description>
		<content:encoded><![CDATA[<p>[...] Spark, founder of Spark Media Solutions, posted about the Lonely Girl model and what made it work. One reason for the show’s success? “It’s a [...]</p>
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		<title>By: Dave Doolin</title>
		<link>http://www.sparkminute.com/2007/07/26/the-lonelygirl15-model-of-interactive-programming/comment-page-1/#comment-2199</link>
		<dc:creator>Dave Doolin</dc:creator>
		<pubDate>Fri, 23 Jul 2010 06:05:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.sparkminute.com/?p=221#comment-2199</guid>
		<description>These same lessons probably bleed over into blogging.  Somehow.&lt;br&gt;&lt;br&gt;Rereading, this is a really good article.  Really good.  I need to print it out.</description>
		<content:encoded><![CDATA[<p>These same lessons probably bleed over into blogging.  Somehow.</p>
<p>Rereading, this is a really good article.  Really good.  I need to print it out.</p>
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		<title>By: Philip Faulconer</title>
		<link>http://www.sparkminute.com/2007/07/26/the-lonelygirl15-model-of-interactive-programming/comment-page-1/#comment-107</link>
		<dc:creator>Philip Faulconer</dc:creator>
		<pubDate>Wed, 07 Nov 2007 23:36:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.sparkminute.com/?p=221#comment-107</guid>
		<description>Great write up.  I can sense your excitement about the ineteractive model and agree that it&#039;s very clever.</description>
		<content:encoded><![CDATA[<p>Great write up.  I can sense your excitement about the ineteractive model and agree that it&#8217;s very clever.</p>
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		<title>By: Tim Street</title>
		<link>http://www.sparkminute.com/2007/07/26/the-lonelygirl15-model-of-interactive-programming/comment-page-1/#comment-106</link>
		<dc:creator>Tim Street</dc:creator>
		<pubDate>Sat, 28 Jul 2007 20:04:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.sparkminute.com/?p=221#comment-106</guid>
		<description>As a creator you have to pay attention to your story. When you are the only person writing that story itâ€™s hard to pay attention to all the details on your own. When you work with another writer it becomes more difficult to keep track of some things but easier to pay attention to others. When you have a writing staff you need to bring on a story editor to track everything. Only the LG15 guys know what it takes to open up your writing staff to the world and I think they are going around the clock to keep track of all the details and make it all happen. I sure hope they can keep all the balls in the air without killing themselves or their creation.</description>
		<content:encoded><![CDATA[<p>As a creator you have to pay attention to your story. When you are the only person writing that story itâ€™s hard to pay attention to all the details on your own. When you work with another writer it becomes more difficult to keep track of some things but easier to pay attention to others. When you have a writing staff you need to bring on a story editor to track everything. Only the LG15 guys know what it takes to open up your writing staff to the world and I think they are going around the clock to keep track of all the details and make it all happen. I sure hope they can keep all the balls in the air without killing themselves or their creation.</p>
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